I am currently leading a team of eleven people to create a deflection based, 3rd person, action combat game named Dino Batter! I am the creator of the concept, lead artist, lead environment artist, and set dresser. I am also working as a game designer, level designer, animator and UI designer.

 

The images included in this section represent only two and a half months of work. We still have work to do, but we’re excited to show it even this early on!

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SUMMARY

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Assets

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I wore a lot of different hats working on Dino Batter, and below are all of the different assets that I created for the game.

3D MODELS

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Textures

This does not represent every single texture I created for Dino Batter, just some of the more notable ones

User INterface

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Some Samples of UI and Text. The Dino Batter icon drawing was created by our primary 2D artist  Mad Rupert.

CONCEPT ART

The orginal concept art was created by me and later our primary 2D artist Mad Rupert would take over the character concept artist role.

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Trailer

Programs